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John Ruiz
3D Generalist

Personal

Cyber Train

I made this cyberpunk train with the intention of then using it in a game I was working on called Liminal.

I was going for a spookier grungy look on this train.

I handled the bulk of the modeling in Maya using correct scales to then import into Unreal.

I modeled panels to make a train kit that I could then build in engine as I see fit.

Texturing in Substance Painter and rendered in Unreal

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