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John Ruiz
3D Generalist

Personal

Rover C600

This 3D model was based off a concept I saw on Artstation. I used Maya, employing subdivision techniques to easily have a low-poly model suitable for baking.

The baking process was carried out in Marmoset, ensuring high-quality results.

It was textured in Substance Painter to convey a brand-new, pristine appearance, followed by final rendering in Marmoset to achieve a polished finish.

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